A unified multi-embodiment foundation and sim-to-real toolkit for legged robots. Featuring hardware ingestors for Unitree and ANYmal, procedural terrains, and a strict Go1 baseline benchmark.
Genuine locomotion at 0.6 m/s. Per-episode velocity randomization for robust generalization across terrains.
| Baseline▲ | Terrain▲ | Success Rate▲ | Fall Count▲ | Ep. Length▲ | Fwd Velocity▲ |
|---|---|---|---|---|---|
OLSD v2 veltrack |
Flat |
1.0 |
0 | 1000.0 | 0.6108 m/s |
OLSD v2 veltrack |
Stairs |
0.8 |
4 | 874.2 | 0.0893 m/s |
OLSD v2 veltrack |
Slope (in progress) |
0.0 |
— | 228.8 | — |
Expanding beyond simple planar agents into real-world quadruped and humanoid hardware architectures.
Generate, train, and evaluate in a few commands.